Infinite Chess Taiwan

Infinite Chess Taiwan Infinite Chess Taiwan Infinite Chess Taiwan

Infinite Chess Taiwan

Infinite Chess Taiwan Infinite Chess Taiwan Infinite Chess Taiwan
  • Infinite Chess Taiwan
  • Online Course
    • Project Online Course

Infinite Chess Project Online Course

 Illuminating Minds Through Chess 

 A New Digital Learning Chapter for Children with Autism 

用西洋棋點亮心智世界

支持自閉症兒童的數位學習新篇章影片

關於 Infinite Chess Project Online Course

Our Mission

 In Taiwan, we are witnessing a groundbreaking fusion of compassion and innovation—ten influential chess masters have come together to digitize a professional chess curriculum, creating an online course tailored specifically for children on the autism spectrum. This initiative is more than just an educational project; it is a mission of love, inclusion, and empowerment.  

我們的使命

 在台灣,我們正見證一場關懷與創新的結合——**十位具有影響力的西洋棋國手攜手,將專業西洋棋教案數位化,打造專為自閉症譜系兒童設計的線上課程。**這不僅是一場知識的傳遞,更是一場愛與包容的行動 

Integrating Physical Teaching Materials with Online Learning

 

 Our Online Course Following the principles outlined in the Infinite Chess Handbook and integrating insights from special education experts, our curriculum is carefully designed to provide an engaging and effective learning experience for children with autism. 

📌 Parental and Teacher Involvement: We offer learning guides to help parents and educators better support children's learning and development.

結合實體教案 線上教學

 

我們的這套線上課程 依據《Infinite Chess Handbook》指導原則,

結合特教專家建議,量身打造適合自閉症兒童的學習體驗。 

📌 家長與老師參與:提供學習指導手冊,幫助家長與教師更有效地支持孩子的學習與成長。

Infinite Chess Project Online Course

Lesson 1

Lesson 1

Lesson 1

 1.西洋棋。棋盤

1.1.你知道什麼遊戲?你喜歡玩什麼遊戲?什麼是西洋棋?西洋棋是一種遊戲。

1.2.我們需要什麼來下西洋棋?棋盤和棋子。

1.3.棋盤。「方格」、「格子」的概念。方格是白色和黑色的。

1.4.棋盤上的線條。橫線(列)。直線(行)。對角線。

1.5.棋盤方向:棋盤中心、棋盤邊緣、棋盤角落。

1.6.遊戲和任務。


1. Chess. Chessboard

1.1. What games do you know? What games do you like to play? What is chess? Chess is a game.

1.2. What do we need to play chess? A chessboard and pieces.

1.3. Chessboard. The concepts of "square", "cell". The squares are white and black.

1.4. Lines on a chessboard. Horizontal line (row). Vertical line (column). Diagonal line.

1.5. Chessboard orientation: board center, board edge, board corner.

1.6. Games and tasks.

Lesson 2

Lesson 1

Lesson 1

 2.棋子。開局位置

2.1.棋子有白色和黑色。

2.2.棋子的名稱。

2.3.棋子的開局位置。皇后規則。「開局位置」的概念。

2.4.遊戲和任務。  


2. Chess pieces. Starting position

2.1. Chess pieces are white and black.

2.2. Names of chess pieces.

2.3. Starting position of chess pieces. Queen rule. The concept of "starting position".

2.4. Games and tasks.

Lesson 3

Lesson 1

Lesson 3

  3.棋盤符號

3.1.棋盤上的每個格子都有自己的名稱。

如何找出它?

3.2.從1到8的八條橫線。

從a到h的八條直線。

3.3.格子名稱。

3.4.棋子名稱。

3.5.介紹「棋盤符號」的概念。

3.6.遊戲和任務。

  

3.  Chess notation

3.1. Each square on the board has its name. How to find it out?

3.2. Eight horizontal lines from 1 to 8. 

Eight vertical lines from a to h. 

3.3. Square name. 

3.4. Piece name.

3.5. Introducing the concept of "chess notation".

3.6. Games and tasks.

Lesson 4

Lesson 4

Lesson 3

 4.棋子的價值

4.1.介紹「價值」、「價格」的概念。

4.2.棋子的價值。

4.3.國王沒有具體的「數值價格」。

4.4.遊戲和任務。


4. Value of chess pieces

4.1. Introducing the concept of "value", "price".

4.2. Value of chess pieces.

4.3. King has no price.

4.4. Games and tasks..

Lesson 5

Lesson 4

Lesson 5

  5.城堡

5.1.城堡的移動。

5.2.城堡的攻擊。

5.3.城堡的吃子。

5.4.遊戲和任務。

  

5. Rook

5.1. Rook moves.

5.2. Rook attacks.

5.3. Rook captures.

5.4. Games and tasks.

Lesson 6

Lesson 4

Lesson 5

6.主教

6.1.主教的移動。

6.2.主教的攻擊。

6.3.主教的吃子。

6.4.遊戲和任務。 

  

6. Bishop

6.1. Bishop moves.

6.2. Bishop attacks.

6.3. Bishop captures.

6.4. Games and tasks.

Lesson 7

Lesson 7

Lesson 7

 7.皇后

7.1.皇后是最強的棋子。

7.2.皇后的移動。

7.2.皇后的攻擊。

7.4.皇后的吃子。

7.5.遊戲和任務。


7. Queen

7.1. Queen is the strongest chess piece.

7.2. Queen moves.

7.2. Queen attacks.

7.4. Queen captures.

7.5. Games and tasks.

Lesson 8

Lesson 7

Lesson 7

  8.騎士

8.1.騎士的移動。騎士可以跳過棋子。

8.2.騎士的吃子。

8.3.騎士的攻擊。

8.4.遊戲和任務。

  

8. Knight

8.1. Knight moves. Knight jumps over pieces.

8.2. Knight captures.

8.3. Knight attacks.

8.4. Games and tasks.

Lesson 9

Lesson 7

Lesson 9

9.士兵

9.1.士兵的起始位置:

白士兵在第2橫線,

黑士兵在第7橫線。

9.2.士兵的移動。士兵從起始位置的移動。

9.3.士兵的吃子。

9.4.士兵的攻擊。

9.5.士兵的升變。

9.6.士兵的特殊走法-吃過路兵。

「受攻擊格」的概念。

9.7.遊戲和任務。

9.8.士兵的對戰。


9. Pawn

9.1. Pawns' starting position: 

white pawns on horizontal line 2, 

black pawns on horizontal line 7.

9.2. Pawn moves. Pawn's move from the starting position.

9.3. Pawn captures.

9.4. Pawn attacks.

9.5. Pawn promotion.

9.6. Pawn's special move – en passant. Concept of "attacked square".

9.7. Games and tasks.

9.8. Pawn battle.

Lesson 10

Lesson 10

Lesson 10

 10.防守 雙重攻擊

10.1.防禦攻擊的方法:吃掉攻擊的棋子,保護棋子,逃離攻擊。

10.2.棋子移動的限制。

10.3.小型局面。

10.4.遊戲和任務 


10. Defense

10.1. Defense against attack:

 capture the attacking piece,

 cover the piece, escape from the attack.

10.2. Limitation of piece movement.

10.3. Mini-positions.

10.4. Games and tasks.

Lesson 11

Lesson 10

Lesson 10

11.國王

11.1.國王是西洋棋中最重要的棋子。

11.2.國王的移動。國王不能移動到對方棋子的「攻擊範圍」內。

11.3.白方和黑方的國王不能相鄰。

11.4.國王的吃子。

國王不能吃受保護的棋子。

11.5.國王的攻擊。

11.6.遊戲和任務。

  

11. King

11.1. King is the most important piece in chess. 

11.2. King moves. King can't move "under attack" of pieces of the opposite color.

11.3. White and black kings don't close in.

11.4. King captures. 

King can't capture a defended piece.

11.5. King attacks.

11.6. Games and tasks.

Lesson 12

Lesson 10

Lesson 12

12.將軍

12.1.將軍是用棋子攻擊國王。

12.2.用各種棋子將軍。

12.3.國王不能將軍國王。

12.4.國王不能處於被將軍的狀態。

12.5.應對將軍的三種方法:吃掉,遮擋,逃離。應對騎士將軍的兩種方法:吃掉,逃離。

12.6.暴露將軍

12.7.雙將。應對雙將的唯一方法是國王逃離。

12.8.遊戲和任務。 

  

12. Check

12.1. Check is an attack on the king with pieces.

12.2. Check with various pieces.

12.3. King can't check king.

12.4. King can't be left in check.

12.5. Three defenses against the check: capture, cover, escape. Two defenses against knight check: capture, escape.

12.6. Discovered check.

12.7. Double check. One defense against a double check is to escape with the king.

12.8. Games and tasks.

Lesson 13

Lesson 13

Lesson 12

  13.易位

13.1.易位是國王的特殊走法。

易位每局只能使用一次。

為什麼在西洋棋中需要易位?

13.2.短易位。長易位。

13.3.什麼時候不能進行易位。

「受攻擊格」的概念。

13.4.遊戲和任務。

  

13. Castling

13.1. Castling is the king's special move. Castling can be done once per game. 

Why do you need castling in chess?

13.2. Short castling. Long castling.

13.3. When castling is not allowed. 

Concept of "attacked square".

13.4. Games and tasks.

Lesson 14

Lesson 13

Lesson 14

14.將殺

14.1.「西洋棋比賽」、「勝利」、「獲勝」的概念。每位棋手都致力於贏得西洋棋比賽。如何贏得西洋棋比賽?

14.2.將殺是無法避免的將軍。將殺就是獲勝。西洋棋的目標是將殺對方的國王。將殺立即結束比賽。

14.3.用各種棋子將殺。國王不能將殺國王。

14.4.遊戲和任務。

  

14. Checkmate

14.1. Concepts of "chess game", "victory", "win". Each player strives to win a chess game. How to win a chess game?

14.2. Checkmate is a check that can't be avoided. Checkmate is a win. The goal of chess is to checkmate the opponent's king. Checkmate ends the game immediately.

14.3. Checkmate with various pieces. A king can't checkmate a king.

14.4. Games and tasks.

Lesson 15

Lesson 13

Lesson 14

 15.逼和。和局

15.1.西洋棋比賽的最終結果是勝利(贏)、和局、失敗(輸)。

15.2.最終結果的量化評估:勝利-1分,和局-½(半)分,失敗-0分。

15.3.最簡單的和局類型:國王對國王,國王和主教對國王,國王和騎士對國王。

15.4.另一種和局是逼和。

逼和是指國王沒有被將軍,

但國王和棋子都無法移動的情況。

逼和就是和局。

15.5.遊戲和任務。


15. Stalemate. Draw

15.1. Final result of a chess game is victory (win), draw, defeat (loss).

15.2. Quantitative assessment of the final result: victory – 1 point, draw – ½ (half) point, defeat – 0 points.

15.3. The simplest types of draw: king vs. king, king and bishop vs. king, king and knight vs. king.

15.4. Another type of draw is stalemate. Stalemate is a situation when the king is not in check, the king and pieces can't move. Stalemate is a draw.

15.5. Games and tasks 

Lesson 16

FIDE Infinite Chess

FIDE Infinite Chess

 16.行為規範。棋鐘

16.1.比賽開始前向對手問候,握手。

比賽期間保持安靜。

16.2.「碰子必走」。調整棋子。

16.3.西洋棋比賽中的所有行動都用一隻手完成,包括吃子、易位、士兵的升變。

16.4.比賽結束後的行為規範。相互尊重。

16.5.棋鐘。棋鐘的用途是什麼?


16. Rules of conduct. Chess clock

16.1. Greeting the opponent before the game starts, shaking hands. 

Silence during the game. 

16.2. "Touch-move". Adjusting pieces.

16.3. All moves in a chess game are made with one hand, including capture, 

castling, pawn promotion.

16.4. Rules of conduct after the game ends. Mutual respect.

16.5. Chess clock. What is a chess clock for?

16.6. First make a move, 

then press the clock. "Use the same hand for moving pieces and switching clock".

16.7. Games and tasks.

FIDE Infinite Chess

FIDE Infinite Chess

FIDE Infinite Chess

 

  •  影片《FIDE Infinite Chess – A Visionary Approach to Modern Chess》,展示計畫的影響力、跨國合作與教育成果。 FIDE 的「無限西洋棋計畫」(INFINITE CHESS Project)旨在提升大眾對自閉症光譜障礙(ASD)兒童與西洋棋之間關係的認識與理解,提供教師與家長實用建議,研究引入西洋棋所帶來的益處,並發展專門的教學方法。  
  • “FIDE Infinite Chess – A Visionary Approach to Modern Chess”,
    a 10-minute film showcasing the journey of the Infinite Chess Project as it expands across 28 countries.
    It revealed how chess is more than a game—it is a universal language of understanding. FIDE's INFINITE CHESS Project aims to enhance knowledge and awareness about chess for children with autism spectrum disorder (ASD), give practical advice to teachers and parents, study the benefits of introducing chess and develop teaching methods. 


Infinite Chess Project Online Course 講師

趙子逸 Anderson Chao

趙子逸 Anderson Chao

趙子逸 Anderson Chao

 連續六屆台灣青少年西洋棋國手

  • Taiwan National Chess Team (2020-2025)
  • FIDE World Youth U16 Chess Olympiad &       Japan Open (2024)
  • Asian Youth Chess Cup (2022):      Bronze Medals in Standard, Rapid, and Team

趙子淇 Angie Chao

趙子逸 Anderson Chao

趙子逸 Anderson Chao

     連續4屆台灣青少年西洋棋國手

  • Taiwan National Chess Team (2022-2025)
  • FIDE World Youth Chess
  • Japan Open (2024)

楊晉瑋 Austin Yang

趙子逸 Anderson Chao

楊晉瑋 Austin Yang

 台灣棋王

  • 國際等級分:2201
  • 棋聯大師(Fide Master)
  • 棋聯裁判(Fide Arbiter)
  • 2022國手選拔賽決賽冠軍
  • 2020台灣西洋棋國際公開賽冠軍(9戰全勝)
  • 2010、2012、2014、2016、2018、2022、2024西洋棋奧林匹克中華台北代表隊選手

岳威伯 Joe Yueh

岳威伯 Joe Yueh

楊晉瑋 Austin Yang

  • FIDE National Coach 

             (世界西洋棋總會 國家級教練)

  • FIDE Arena Grandmaster (AGM)(FIDE 競技特級大師)
  • FIDE Instructor (FI)                 (FIDE 國際認證教練) 
  • 9-time Taiwan Chess Champion (2002-2008)
  • 2006 Turin Chess Olympiad – Chinese Taipei Men's National Team Representative
  • 2008 Dresden Chess Olympiad – Chinese Taipei Men's National Team Representative

呂嘉恩 James

岳威伯 Joe Yueh

呂嘉恩 James

   連續8屆台灣青少年西洋棋國手 

  • Taiwan National Chess Team (2019-2025)
  • FIDE World Youth Chess
  • Asian Youth Chess  Championship 
  • President of the NTU Chess Club

岳葳仲 Elsa

岳威伯 Joe Yueh

呂嘉恩 James

FIDE國際裁判

  • 台灣西洋棋女子國手
  • 台灣大型西洋棋國際賽事主辦人

Infinite Chess Project Handbook

 The Handbook is organized into two Parts: theory and practice.

Part 1: Methodological guide 

This part provides a strategic global perspective of the teaching process and peculiarities with ASD kids, in-field advice on technical equipment of the classroom, expected personal and group results of the project as well as lesson guidelines and active chess games.

Part 2: Chess lessons plan

This part provides detailed plan of 16 chess lessons designed specifically for the Infinite Chess Project. Theory, practical exercises and follow-up information about chess equipment and rules of the game.

Download Handbook

Infinite Chess Project 教學手冊

 本手冊分為理論和實務兩部分。

第一部分:方法論指南 

本部分提供教學過程在策略上的全面觀點,自閉症類群障礙兒童具有的特質,教室技術設備的實地建議,計畫預期的個人和團體成果,以及課程指南和活躍的西洋棋遊戲。

第二部分:西洋棋課程計畫

本部分提供專為Infinite Chess Project設計的16節西洋棋課程的詳細計畫。理論、實際練習以及關於西洋棋設備和遊戲規則的後續資訊 

下載 教學手冊



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